Hello, and welcome to my blog on math fluency, using games, and helping your students achieve in math.
I am a former software engineer – turned math teacher – turned app developer and speaker. I have playing and creating computer games since I was in Middle School (that was in the early 80’s on a computer you only see in ‘old’ movies now). I graduated from Georgia Tech, worked as a software engineer for seven years, and loved it. However, I left the field in 2000 to enter the classroom, and wanted to bring in my love of math, and games, into my teaching.
As a teacher, I was recognized as the 2003-2004 Outstanding New Employee. In 2005, I was honored as a Georgia Master Teacher. I also received the 2012 School Technology Award, and in March of 2013 I was honored as Channel 11Alive “Class Act” winner.
I wrote “Addition Blocks” to help my students practice integers (which never made it into the game) and entered the game in the 2012 National STEM Video Game Design Challenge sponsored by the Joan Ganz Cooney Center, E-Line Media, BrainPOP, and a few other companies. The game won for the PBS Kids Stream for Teacher Entries.
In 2013, I decided to leave the classroom and focus my time and energy on creating and developing educational games and apps, primarily focused on math. I started the company, Fluency Games” and released Multiplication Blocks (available on all platforms) in February 2014, and Percent Bingo in 2016.
I am married to a wonderfully supportive woman, Stacy, and have an adopted son, Sammy, who loves to play all my games.